If you’ve been trying to play Just Cause 3 on either the PS4 or Xbox One, you’ve probably not had the best time with it. I’ve held off on playing the game myself due to some serious framerate issues on the PS4.

Avalanche Studios has announced that a stability patch for the game will be released this afternoon in Europe, and the rest of the world over the next day or so. Here’s the full announcement post from the developers on Reddit:

We’re pleased to announce that Patch 1.02 is coming to PC consoles this week. The patch will be hitting PS4 in Europe first this afternoon, rolling out across other consoles over the next day or two, pending final approvals, with the PC version landing on Friday. Since launch, we’ve been poring over your reviews and comments to help us prioritise our fixes accordingly. We know many of you have been patiently awaiting this patch, and this update is part of a much larger plan to optimize and improve the game. Thanks for your patience here.

In the 1.02 patch (132.1MB), you can expect:

*Significantly improved loading times

*Optimizations to online stats

*General stability fixes

*Fixed an issue related to challenges, wherein vehicles sometimes disappeared when starting a challenge

*Fixed issues related to screen resizing and closing the game window before the game has fully started up [PC Only]

To those of you still having issues, rest assured we are working hard to alleviate these, and are listening very closely to everything that’s being said.

While the patch will improve performance on the whole, we’ve listened to some of the other concerns raised about the game and put together a little list of points which might alleviate these issues:

UNSKIPPABLE CUTSCENES You can skip cutscenes, in fact – all you need to do is hold B on your gamepad, or hit ‘Skip’ from the pause menu.

NO SPRINT BUTTON This isn’t an oversight; it’s very much intended. Our designer’s intent was to encourage you to use Rico’s unique grapple to move around Medici far quicker than his legs would allow, as well as giving you the ability to traverse vertically.

NO CROUCH Rico doesn’t hide. Getting him up in the air is our version of the cover mechanic. Rico is far more deadly in the skies, than pinned behind a container on the ground.

FINDING THE LAST CHAOS OBJECT While there’s no mini-map to help you liberate bases and towns, you can always bring up your map to help find Chaos objects. When you’re down to the last few objects in any given settlement, an approximate location for these will be displayed on the map.

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