One of the highest-rated and critically-acclaimed video game of all time “Fallout” just had its fourth installment “Fallout 4″ released last November 2015 and everyone has been raging about how good a game it is. Now, game developers have more surprises for their fans as they announced that there is a possibility that modification can be available for console users in the near future.
Although “Fallout 4″ is still quite young in terms of being released, game developers have always made sure to give something new to the gamers and gamers have a lot of questions for them. So, when one player of “Fallout 4″ asked Bethesda on whether mods are coming for consoles and when, Bethesda was sure to answer.
“We’ll be sharing more details soon. Stay tuned.” A twit from Bethesda answered the fan question. However, it is known in the gaming world that “soon” in video game terms can be next year, considering the “Fallout 4″ just released last November.
“Mods” allow player to customize the game, giving the gamers an option of what to put in the video game that includes light sabers and many more. “Mods” are very much easy to access when using PC.
There has also been “Traits” added into “Fallout 4″ despite it being removed during the release of “Fallout 3.” The “Traits” were possible thanks to the work of one modder named Cirosan. According to Cirosan, acquiring “Traits” in “Fallout 4″ is different from the past due to the way “Fallout 4″ is designed.
The “Traits” can only be acquire through constructing a special item in the Chemistry Station and then using that item on a character. In the past “Fallout” games, “Traits” can be acquired during the creation of the character.
“Fallout 4″ “Traits” will allow the gamers to have as many as they want as well as enabling them to create materials that can remove these “Traits” and mod-made “Perks”. Cirosan says he has playtested all of the “Traits” in “Fallout 4″ but warns gamers that it is still at its Beta stages.
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